Interested in the game engine.
3 posters
Imperial Game Engine 2-academicall class gameengine by one programmist :: Imperial Game Engine 2- an Game Engine :: Imperial Game Engine 2- an Game Engine
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Interested in the game engine.
First topic message reminder :
Hi,
I was looking at imperial game engine and I was curious if you support ogre render engine 1 and the new orgre engine 2+. I was looking at these renders they seem to be both in active development but curious if you use both I could see using ogre 1 for certain type of games.. Also what is the file format for putting game models in the engine fbx?
Thanks
Hi,
I was looking at imperial game engine and I was curious if you support ogre render engine 1 and the new orgre engine 2+. I was looking at these renders they seem to be both in active development but curious if you use both I could see using ogre 1 for certain type of games.. Also what is the file format for putting game models in the engine fbx?
Thanks
CodyP- Сообщения : 138
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Re: Interested in the game engine.
[quote]Mygui looks really great.[/quote]
p/s: After DAILY printing jw.wt bible literature, possible release IGE2 info
p/s: After DAILY printing jw.wt bible literature, possible release IGE2 info
thekohedlo- Admin
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Re: Interested in the game engine.
To: CodyP
Text: Imperial_Game_Engine_2-17.1_Buildings.exe - spanshot;
Currently starting OGRE3D and 3d graphics changelisting;
Text: Imperial_Game_Engine_2-17.1_Buildings.exe - spanshot;
Currently starting OGRE3D and 3d graphics changelisting;
thekohedlo- Admin
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Re: Interested in the game engine.
>>Good news at: the site;
(Hard make businness in racists territiry-field)
(Hard make businness in racists territiry-field)
thekohedlo- Admin
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Re: Interested in the game engine.
What is the news?
CodyP- Сообщения : 138
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Re: Interested in the game engine.
New Editor. That make like *fbx 3d models;
Ogre LEGACY available;
Ogre LEGACY available;
thekohedlo- Admin
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thekohedlo- Admin
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Re: Interested in the game engine.
So what does geometrical editor do, I heard that it works great with the other editor that views models.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
[quote]So what does geometrical editor do[/quote]
Exists good and bad examples: 3smax, maya, chinema4d, blender, poser, makehuman3d;
to write pc programm editor need many time; i works fulltime peeoiring at this field [gameloft: 16 hours per day+ some time for personall needs; sleep, feeding, friends daily recreation, week-end vacations]; For new editor need, is 1000 days with 16 hours!
Exists good and bad examples: 3smax, maya, chinema4d, blender, poser, makehuman3d;
to write pc programm editor need many time; i works fulltime peeoiring at this field [gameloft: 16 hours per day+ some time for personall needs; sleep, feeding, friends daily recreation, week-end vacations]; For new editor need, is 1000 days with 16 hours!
thekohedlo- Admin
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Re: Interested in the game engine.
Oh nice, yeah I use lightwave 3d/3dcoat for all my 3d art. Be cool to have a editor like to at least maybe do some stuff in the engine.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
https://www.moddb.com/engines/imperial-game-engine-25/images/imperial-game-engine-2172-vetsion-subtitle-an-golden-visitexe
Let begins, my friend, make geometry editor, that titled 'CoffeeBreakStudio'
Let begins, my friend, make geometry editor, that titled 'CoffeeBreakStudio'
thekohedlo- Admin
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Re: Interested in the game engine.
Yes that sounds way sweet.
Do you have a paypal or something that I can donate to for working on the game engine?
Do you have a paypal or something that I can donate to for working on the game engine?
CodyP- Сообщения : 138
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Re: Interested in the game engine.
[quote]Do you have a paypal or something that I can donate[/quote]
no. there need make the pay-pal bank card; currently i have many responcebilities; i thinc can organise this latter, thinkable, not in public forum;
>> released v.18 minimall https://www.reddit.com/user/thekohedlo/comments/j50i31/released_imperial_game_engine_218_vetsion/
no. there need make the pay-pal bank card; currently i have many responcebilities; i thinc can organise this latter, thinkable, not in public forum;
>> released v.18 minimall https://www.reddit.com/user/thekohedlo/comments/j50i31/released_imperial_game_engine_218_vetsion/
thekohedlo- Admin
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Re: Interested in the game engine.
Yeah, if you get something to where I can donate I will surely donate.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
[quote]Yeah, if you get something to where I can donate I will surely donate.[/quote]
then i need make PayPal;
last OGRE3D use new c++ "standarts", (like std::pattern- that i suggests lack of progress and peoneering ); vc2008c++ cant perfectly compile sources; need: 1) quick rewrite-refresh sources or 2) use vc 2012 or newest;
then i need make PayPal;
last OGRE3D use new c++ "standarts", (like std::pattern- that i suggests lack of progress and peoneering ); vc2008c++ cant perfectly compile sources; need: 1) quick rewrite-refresh sources or 2) use vc 2012 or newest;
thekohedlo- Admin
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Re: Interested in the game engine.
Today i worked c++ ~12 hours;
some:)
--------------
Imperial Game Engine 2.18.2
--------------
[BugFixing] SkriLink unoptimised very close move mode;
[Testing] LawMaker x1000000 far away mode;
[BugFixing] SecondLight unselected article name;
[BugFixing] Multiplayer RakNet plugin initialisation it start servers/ clients;
[New] SkriLink auio PreListen/StopPreListen in plugin Plugin_AudioEngine_wxWidgets;
[New] Axon, a Console Account;
[BugFixing] Editor starting unoptimized;
--------------
Imperial Game Engine 2.18 [vetsion subtitle: 'an Secondary Golden-visit']
--------------
[BugFixing] SkriLink unoptimised very close move mode;
[New] *.jpg textures Previews after SkriLink:ImportResource function;
[New] Preference: 'set preview pillats count'; Skrilink, CfgManager,Engine.i_configuration::short_skrilink_previews_pillars;
[New] BestBarViewer- an texture-asset editor;
[BugFixing] w/o clearing an editor temporary directory;
[New] SecondLight/Reference working with *.rtf (multilanguagual), *.gif(silent animable);
[BugFixing] SkriLink windows only throught an arabic style;
[BugFixing] SkriLink import file with uncorrect *.i_preview;
some:)
--------------
Imperial Game Engine 2.18.2
--------------
[BugFixing] SkriLink unoptimised very close move mode;
[Testing] LawMaker x1000000 far away mode;
[BugFixing] SecondLight unselected article name;
[BugFixing] Multiplayer RakNet plugin initialisation it start servers/ clients;
[New] SkriLink auio PreListen/StopPreListen in plugin Plugin_AudioEngine_wxWidgets;
[New] Axon, a Console Account;
[BugFixing] Editor starting unoptimized;
--------------
Imperial Game Engine 2.18 [vetsion subtitle: 'an Secondary Golden-visit']
--------------
[BugFixing] SkriLink unoptimised very close move mode;
[New] *.jpg textures Previews after SkriLink:ImportResource function;
[New] Preference: 'set preview pillats count'; Skrilink, CfgManager,Engine.i_configuration::short_skrilink_previews_pillars;
[New] BestBarViewer- an texture-asset editor;
[BugFixing] w/o clearing an editor temporary directory;
[New] SecondLight/Reference working with *.rtf (multilanguagual), *.gif(silent animable);
[BugFixing] SkriLink windows only throught an arabic style;
[BugFixing] SkriLink import file with uncorrect *.i_preview;
thekohedlo- Admin
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Re: Interested in the game engine.
some from youtube boss deny load next my camera-showings, because i deny answer to this boss(i deny upload on youtube bad-slang, suicide and xxx videos! for petition this boss action-owner), therefore is alternative! https://www.moddb.com/engines/imperial-game-engine-25/videos/imperial-game-engine-2182-texttovoice-flowgraph-scripting-v2
thekohedlo- Admin
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Re: Interested in the game engine.
That is pretty neat, good work.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
there new goals
thekohedlo- Admin
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Re: Interested in the game engine.
[quote]That is pretty neat, good work[/quote]
there are comming great release:
1)FlowGraph eitor(Like unreal kismet/blueprint) come to FINALL!
2)Timeline editor (like unreal matinee) come to FINALL!
3)Resource browser reay at 65%.
4)3 model studio (like 3Dsmax, Maya, Chinema4d, Abode AfterEffects, Blender, Poser and so on) ready at 0.1%.
5)Texture Studio ready at 2%.
6)Ogre 1.8.1 as plugin Restored!
7)PhysX and Bullet physics engines as plugins Restored!
=======================
The Engine completely RESTORED! at 90% on time 20017 year snapshot;
=======================
Let make a game engine trailer! Need music, and content!
there are comming great release:
1)FlowGraph eitor(Like unreal kismet/blueprint) come to FINALL!
2)Timeline editor (like unreal matinee) come to FINALL!
3)Resource browser reay at 65%.
4)3 model studio (like 3Dsmax, Maya, Chinema4d, Abode AfterEffects, Blender, Poser and so on) ready at 0.1%.
5)Texture Studio ready at 2%.
6)Ogre 1.8.1 as plugin Restored!
7)PhysX and Bullet physics engines as plugins Restored!
=======================
The Engine completely RESTORED! at 90% on time 20017 year snapshot;
=======================
Let make a game engine trailer! Need music, and content!
thekohedlo- Admin
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Re: Interested in the game engine.
Nice, yeah I use lightwave 3d but another company bought them out so not sure if lightwave 3d is going to dead soon :(.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
So nice you are making a 3d studio.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
Yeah! Succsess! Now i finish Chinemathic Renerer v 2 Core. New code algorithm faster then 2017 years Imperial timelines!!!
[quote]Nice, yeah I use lightwave 3d but another company bought them out so not sure if lightwave 3d is going to dead soon :(.[/quote]
100% can be sure! GDF crackers, use false-propoganda! I was withness of this. Die predictions, is - prejudice only! Is need CURE!
Oggre3D, *.SWF and others is Alive!!
[quote]Nice, yeah I use lightwave 3d but another company bought them out so not sure if lightwave 3d is going to dead soon :(.[/quote]
100% can be sure! GDF crackers, use false-propoganda! I was withness of this. Die predictions, is - prejudice only! Is need CURE!
Oggre3D, *.SWF and others is Alive!!
thekohedlo- Admin
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Re: Interested in the game engine.
Nice nice, what all would you like to create in 3d model studio?
Also in other 3d modeling softwares you can create plugins for the software. Will we be able make plugins using the flowgraph in imperial?
Also in other 3d modeling softwares you can create plugins for the software. Will we be able make plugins using the flowgraph in imperial?
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
[quote]Will we be able make plugins using the flowgraph in imperial?[/quote]
if need, possible for implemention)
I finish MapSystem v2, that can rener very big an open game worls. Real size far of real size our galaxy Milky Way.
Space vessel travel from earth to sun 8 minutes wit hyper-jump with 'speed of light' (300,000 kilometers per 1 second).
if need, possible for implemention)
I finish MapSystem v2, that can rener very big an open game worls. Real size far of real size our galaxy Milky Way.
Space vessel travel from earth to sun 8 minutes wit hyper-jump with 'speed of light' (300,000 kilometers per 1 second).
thekohedlo- Admin
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Re: Interested in the game engine.
[quote]create in 3d model studio[/quote]
- CoffeeBreakStudio - according to plann, can create geometrical, physical models, materials, gui-s, an so on;
I remenber code, for creating from texture generated- bump or normal-map with parameters.
- CoffeeBreakStudio - according to plann, can create geometrical, physical models, materials, gui-s, an so on;
I remenber code, for creating from texture generated- bump or normal-map with parameters.
thekohedlo- Admin
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Re: Interested in the game engine.
Will we be able to make uvs in imperial engine then since we will be able to make models?
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
[quote]Will we be able to make uvs in imperial engine then since we will be able to make models?[/quote]
Is need, but still also export/import feature. I worked with Assimp asset-3dmodell librarry, that support about 100 file formats, even animated *.fbx, *.x, and motion capture *.bhv
Is need, but still also export/import feature. I worked with Assimp asset-3dmodell librarry, that support about 100 file formats, even animated *.fbx, *.x, and motion capture *.bhv
thekohedlo- Admin
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Re: Interested in the game engine.
Sweet yeah to do uv maps in the game engine would be really sweet. Sounds cool all in due time.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
[quote]to do uv maps in the game engine would be really sweet[/quote]
- there released "to do" NM in an game engine!
- there released "to do" NM in an game engine!
thekohedlo- Admin
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Re: Interested in the game engine.
Nice if its on the to do list cool.
CodyP- Сообщения : 138
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Re: Interested in the game engine.
[quote]Nice[/quote]
- huh. toay commite v18.3
I successfully exports from *.ipk packages, generated in editor normal map;
Also begins material editor, based on flowgraph pattern.
Is beginning for working with 3D MODELS.
- huh. toay commite v18.3
I successfully exports from *.ipk packages, generated in editor normal map;
Also begins material editor, based on flowgraph pattern.
Is beginning for working with 3D MODELS.
thekohedlo- Admin
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Re: Interested in the game engine.
New] LiveSilver, shader-material editor;
[New] FliteCube, audio editor;
Are these the names of the editors for audio and material editor?
[New] FliteCube, audio editor;
Are these the names of the editors for audio and material editor?
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
[quote]Are these the names of the editors for audio and material editor?[/quote]
-cyrrently yes!
Next eitors: physics, maps, gui, particles, character, face, vechicle, inventory and so on.
Also we introduce WIP AydioPhysics! like graphical physics PhysX or others
-cyrrently yes!
Next eitors: physics, maps, gui, particles, character, face, vechicle, inventory and so on.
Also we introduce WIP AydioPhysics! like graphical physics PhysX or others
thekohedlo- Admin
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Re: Interested in the game engine.
Gui editor you are going to make will it be like mygui?
CodyP- Сообщения : 138
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Re: Interested in the game engine.
[quote]like mygui?[/quote]
need see also another examples. I also knows CEGUI but need make OWN!
need see also another examples. I also knows CEGUI but need make OWN!
thekohedlo- Admin
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Re: Interested in the game engine.
I think mygui is very good compare to cegui.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
[quote] I think mygui is very good compare to cegui.[/quote]
Prioritetly is material-editor! That can use and generate shaders throught like flow-graph constructor.
-----------------------------------------
time to prepare demo trailer!
Imperial GDK (1 GB ) - full game construct kit available! Full source, All dependencies, All content.
Only requirements: PC Machine, Windows OS, Office, FullTime.
Prioritetly is material-editor! That can use and generate shaders throught like flow-graph constructor.
-----------------------------------------
time to prepare demo trailer!
Imperial GDK (1 GB ) - full game construct kit available! Full source, All dependencies, All content.
Only requirements: PC Machine, Windows OS, Office, FullTime.
thekohedlo- Admin
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Re: Interested in the game engine.
Map Editor restored!
Lossing class of PhysicManager.
From this time we can create "Map-Actor Creator"- for construct level maps, for FILL THE BLACK WINDOW !
If need, you can text, and i release IGE2 build.
He, He, IGE2 v 19 SDK with FULL source code have 10-20 mb. Only need download Compiller (~750 mb) and Dependencies (~190mb)
Lossing class of PhysicManager.
From this time we can create "Map-Actor Creator"- for construct level maps, for FILL THE BLACK WINDOW !
If need, you can text, and i release IGE2 build.
He, He, IGE2 v 19 SDK with FULL source code have 10-20 mb. Only need download Compiller (~750 mb) and Dependencies (~190mb)
thekohedlo- Admin
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Re: Interested in the game engine.
Available download [Released, Download = 10.94mb] Imperial Game Engine 2.18.5 / WO Reference
https://imperial-game-engine.forum2x2.ru/t64-released-download-10-94mb-imperial-game-engine-2-18-5#244
Next- FILL UPBUILD BLACK WINDOW BY ACTORS; Actor list need Make collectionable;
https://imperial-game-engine.forum2x2.ru/t64-released-download-10-94mb-imperial-game-engine-2-18-5#244
Next- FILL UPBUILD BLACK WINDOW BY ACTORS; Actor list need Make collectionable;
thekohedlo- Admin
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Re: Interested in the game engine.
I got to look at the new update pretty nice.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
I was just messing around but I wasn't able to drag the variables at all for the flowgraph editor.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
Hi. I some time spend in "local-net". This territory contain trojan_x32 pollutions and 'a criminall users zone';
[quote]I was just messing around but I wasn't able to drag the variables at all for the flowgraph editor.[/quote]
-creating flow nodes throught double-mouse clicking om *.ifn node; Holding Control+ holding left or right mouse buttons- for move of field; If not create *ifn, try create new a game project, and open this a game project.
ps:/ i also missionaring-online in China, India, and aroun of world. Also presents IGE2 in that internet-zones;
[quote]I was just messing around but I wasn't able to drag the variables at all for the flowgraph editor.[/quote]
-creating flow nodes throught double-mouse clicking om *.ifn node; Holding Control+ holding left or right mouse buttons- for move of field; If not create *ifn, try create new a game project, and open this a game project.
ps:/ i also missionaring-online in China, India, and aroun of world. Also presents IGE2 in that internet-zones;
thekohedlo- Admin
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Re: Interested in the game engine.
So I went ahead tried but I am getting a error, str_current_project is null on the law maker.
CodyP- Сообщения : 138
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Re: Interested in the game engine.
hi.
i now make brooklin-style documentall researchess for facts of truths. is full chimematic rendering with thousands track-keys.
. possible built engine without exceptions, protected from exceptions or decompilation;
gui editor need for using 2d originalls representation.
i now make brooklin-style documentall researchess for facts of truths. is full chimematic rendering with thousands track-keys.
. possible built engine without exceptions, protected from exceptions or decompilation;
gui editor need for using 2d originalls representation.
thekohedlo- Admin
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Re: Interested in the game engine.
Ok cool yeah just wanted to let you know the error I was getting.
CodyP- Сообщения : 138
Дата регистрации : 2020-09-17
Re: Interested in the game engine.
Good news: released quick AAA class audio-cut-scene -mini project:
Link to download: https://imperial-game-engine.forum2x2.ru/t66-released-downloadable-audio-dramma-for-a-witness-genre-brooklin-docymentary-jw-org#253
if error, i need know Log;
Link to download: https://imperial-game-engine.forum2x2.ru/t66-released-downloadable-audio-dramma-for-a-witness-genre-brooklin-docymentary-jw-org#253
if error, i need know Log;
thekohedlo- Admin
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Yesterday at 6:31 am by thekohedlo
» [2024.09.12]
Yesterday at 6:14 am by thekohedlo
» [Комментарии] Imperial Game Engine 2- обработка фид-бэка.
Tue Sep 10, 2024 6:02 am by thekohedlo
» [Решено] Imperial Game Engine 2- Обратная связь с энд-юзерами. 15 лет блокировки.
Tue Sep 10, 2024 5:50 am by thekohedlo
» Инесса Денисучка. Эльвира Денисучка. Вместе со своей корейской сектой. Иван Литун устроили инцест жены с димой мироновым и разодрали плевелу Елеоноры для телеграми Димки Миронова и якогось Деда. Детей если байстрюки- назад в интернат. Денисучку на развод.
Mon Sep 09, 2024 6:45 am by thekohedlo
» Товарищи. Ситуация по обществу Сторожевой Башни довольно банальная. Происходит бунт близкий к непростительному греху отвергающему теократию (Марка 3.21) Я считаю что приближать Царство Бога хорошо поскольку оно намерено благословить человечество и принес
Sun Sep 08, 2024 6:14 pm by thekohedlo
» Ложный старейшина собрания общества Сторожевой Башни поставленный эмпичментом прибегает к гей-сексу в святом Зале Царства (осквернив его) и берет в руки оружие как солдат и ворует 100 американских долларов на всего лишь один трактат. При посещении сходки
Sun Sep 08, 2024 4:47 pm by thekohedlo
» Анкетный адрес официального сайта Общества Сторожевой Башни не первый год содержит криминальную фразу или злословие а такие Царства Бога не наследуют. https://hub.jw.org/home/ru. В словаре русского языка Ожегова нет слова хабарь. Слово из крименального не
Sun Sep 08, 2024 3:55 pm by thekohedlo
» [JW_ORG] Как поступить с неблагозвучностью названия Свидетели Иеговы в совершенстве? Нзвание Свидетели Иеговы содержит имя Единственного Истенного Бога во множественном числе как на русском так и на английском языках. Другими словами хулится тетраграммато
Sun Sep 08, 2024 3:44 pm by thekohedlo
» Теща Литун Тамара Алексеевна гомосексуалистка подала в секту Сергея Несмачного на развод и переслучение с наркоманами рокерами. Такого же мнения Виктор Иванович. И Иван.
Sun Sep 08, 2024 5:15 am by thekohedlo
» [Preparing]Imperial Game Engine 2 v59.p2.c5
Sun Sep 08, 2024 4:48 am by thekohedlo
» Бядло родной брат жены Иванко- считает свидетелей шизофрениками. и пожелал с женой денисучкой- переженить елену на блядле диме миронове. Adulterer native brother of wife Elena- treat Jehowahs Witnesess as schizophrenics. and drink alkohol for remariage w
Sat Sep 07, 2024 6:58 am by thekohedlo
» Блядло Дима Миронов занимается с женой веб-петтингом. Армия не помеха
Sat Sep 07, 2024 6:01 am by thekohedlo
» Facebook falsificate facta with adulterous remariage for evangelists apostatic-christian sect
Fri Sep 06, 2024 10:58 pm by thekohedlo