Imperial Game Engine 2-academicall class gameengine by one programmist
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» [PreReleased] Imperial Game Engine 2 v52.2 Path
[Released] Imperial Game Engine 2 v47 Source EmptyToday at 5:46 am by thekohedlo

»  [Liturgia and Latrea] Islamic Homosexualists Tatooists manhunts Teeths of Truth-speakers;
[Released] Imperial Game Engine 2 v47 Source EmptyMon Mar 06, 2023 9:32 am by thekohedlo

» [Released] Imperial Game Engine 2 v52.1 Source
[Released] Imperial Game Engine 2 v47 Source EmptyTue Feb 28, 2023 1:37 pm by thekohedlo

» [Liturgia and Latrea]Lezbianic Homosexsualists Rebellion against Rightrous Marriage
[Released] Imperial Game Engine 2 v47 Source EmptySat Feb 11, 2023 5:16 am by thekohedlo

» [Liturgia and Latrea]Hospitalized on 12 days with criminall fighting, for denying pornographic provisions, strangled pigs meat and faithfulness to Jehowahs organization;
[Released] Imperial Game Engine 2 v47 Source EmptySat Feb 11, 2023 5:15 am by thekohedlo

» [Liturgia and Latrea] [JW_ORG ACCOUNT]Excomunicating on basis orthodox pips slander?
[Released] Imperial Game Engine 2 v47 Source EmptySat Feb 11, 2023 5:14 am by thekohedlo

» [Released] Imperial Game Engine 2 v51.5 Patch
[Released] Imperial Game Engine 2 v47 Source EmptyFri Feb 10, 2023 10:28 am by thekohedlo

» Against Rapists;
[Released] Imperial Game Engine 2 v47 Source EmptyFri Feb 10, 2023 10:27 am by thekohedlo

» Against Rapists;
[Released] Imperial Game Engine 2 v47 Source EmptyFri Feb 10, 2023 10:27 am by thekohedlo

» Against Rapists;
[Released] Imperial Game Engine 2 v47 Source EmptyFri Feb 10, 2023 10:26 am by thekohedlo

» Against Rapists;
[Released] Imperial Game Engine 2 v47 Source EmptyFri Feb 10, 2023 10:26 am by thekohedlo

» [Released] Imperial Game Engine 2 v51.3 Patch
[Released] Imperial Game Engine 2 v47 Source EmptyThu Jan 12, 2023 7:11 am by thekohedlo

» [GameProject]_Comix_DrawedReality_v0.0.5[0027][xpn-133]
[Released] Imperial Game Engine 2 v47 Source EmptyWed Dec 28, 2022 6:13 am by thekohedlo

» [Support] All PC Machine chipsets;
[Released] Imperial Game Engine 2 v47 Source EmptySun Dec 25, 2022 4:57 am by thekohedlo

» gamedev stopping in 30 days from "the old" persecutors;
[Released] Imperial Game Engine 2 v47 Source EmptySun Dec 25, 2022 4:55 am by thekohedlo

» [Released] Imperial Game Engine 2 v51.2 Patch
[Released] Imperial Game Engine 2 v47 Source EmptySun Dec 18, 2022 3:57 am by thekohedlo

»  [Released] Imperial Game Engine 2 v51.1 Patch
[Released] Imperial Game Engine 2 v47 Source EmptyFri Dec 16, 2022 1:29 pm by thekohedlo

» [Released] Imperial Game Engine 2 v51
[Released] Imperial Game Engine 2 v47 Source EmptyWed Dec 14, 2022 3:23 pm by thekohedlo

» KeepOnWatch_Research_Example
[Released] Imperial Game Engine 2 v47 Source EmptyMon Dec 12, 2022 7:30 pm by thekohedlo

» [Plann 2023] The Projects Design;
[Released] Imperial Game Engine 2 v47 Source EmptyThu Dec 08, 2022 5:43 am by thekohedlo

» [Abortaries Cartels]- In 4 hours uprise persecutionall Haloperiodoll/Solian x8 dizes slang
[Released] Imperial Game Engine 2 v47 Source EmptyThu Dec 08, 2022 5:14 am by thekohedlo

» [Support C#] IGE3 takes maximum
[Released] Imperial Game Engine 2 v47 Source EmptySun Dec 04, 2022 11:24 am by thekohedlo

» [Nanocrisis] About concepts;
[Released] Imperial Game Engine 2 v47 Source EmptySun Dec 04, 2022 11:02 am by thekohedlo

» [Released] Imperial Game Engine 2 v50.10 Patch
[Released] Imperial Game Engine 2 v47 Source EmptyFri Nov 25, 2022 7:55 am by thekohedlo

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thekohedlo
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[Released] Imperial Game Engine 2 v47 Source

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[Released] Imperial Game Engine 2 v47 Source Empty [Released] Imperial Game Engine 2 v47 Source

Post by thekohedlo Thu Aug 11, 2022 5:55 pm

[Released] Imperial Game Engine 2 v47 Source
==================================
All in 1 Game Development Kit IGE2 v47. Just Do proffesionall games; Demo;Dependencies;Full Source; Documentation; Executable variants;Compillers; Technicall Windows 6-11 x86-x64 support;
==================================

[youtube]pKAl5i2K8sY[/youtube]
[youtube]QAW9JdXfEk8[/youtube]


[xpn 2.2631]Imperial Game Engine 2 v46.33


[xpn 2.2629]Imperial Game Engine 2 v46.32
[New] PhongShading;
[New] SpecularFog;
[New] Rectangle.imd;
[BugFix] ICamera parserer, give bool as float crash;
[New] ICamera2 actor;
[BugFix] AniTE, CameraSystem, ICamera2 missing ActorMover.iat support;

[xpn 2.2627]Imperial Game Engine 2 v46.31
[New] IScene\I3DModels, enableMovieType preferences;
[New] NAVMesh, rotations;
[New] AI PatchLeader,ComputeSending  auto laburynth outer;
[New] CalculateActorsDistance.ifn;
[New] Write Script Tag as Float Bool.ifn;
[New] Documentation Reference Update;


[xpn 2.2626]Imperial Game Engine 2 v46.30
[New] Compute Anti/ClockWise Roration.ifn;



[xpn 2.2618]Imperial Game Engine 2 v46.29
[xpn 2.2619]
[xpn 2.2620]
[xpn 2.2621]
[xpn 2.2622]
[xpn 2.2623]
[xpn 2.2624]
[xpn 2.2625]
[New] ModelEditor, Save Per-Every SubModel;
[BugFix] SceneEditor, qubic population of plane template;
[New] SceneEditor, LinearPlane Seed;
[New] TimeLine, Delete All Tracks, Delete All Keys in All Tracks;




[xpn 2.2617]Imperial Game Engine 2 v46.28
[BugFix] ISoundManager, distorted all players throught double initialization;

[xpn 2.2617]Imperial Game Engine 2 v46.27
[New] IScene Cascad controlled Loader.ifn;


[xpn 2.2616]Imperial Game Engine 2 v46.26
[BugFix] i_3D_model QuickCodeBlocks, water2 simulation;
[BugFix] Axon, inactive brush tool;



[xpn 2.2616]Imperial Game Engine 2 v46.25
[BugFix] ModelEditor, inactive geometry shaping brush debug;
[BugFix] i_3D_model QuickCodeBlocks, water simulation;



[xpn 2.2615]Imperial Game Engine 2 v46.24
[BugFix] i_geometry, rotation have "half deegree power";
[BugFix] i_camera, zeroed values;
[Bug] NAVMesh nonscalable, nonrotationable;
[BugFix] ModelEditor, inactive geometry shaping brush;

[xpn 2.2614]Imperial Game Engine 2 v46.23
[New] Axon, i_3D_model skeletal bone controller preferences;
[New] ModelEditor, SceletalDoubleWalker template;
[BugFix] ModelEditor, save roll as tile;

[xpn 2.2614]Imperial Game Engine 2 v46.22
[BugFix] IGeometry, mixing primitives indexes crash;
[BugFix] IGeometry, incorrect cluster rotations;


[xpn 2.2611]Imperial Game Engine 2 v46.21
[New] ISound, EffectFilter.ifn;
[New] FliteCube, FilterBitSound.ifcn;
[xpn 2.2612]
[xpn 2.2613]


[xpn 2.2610]Imperial Game Engine 2 v46.20
[BugFix] IGeomerty, elexsire mode inworkable at save;

[xpn 2.2610]Imperial Game Engine 2 v46.19
[New] AniTE, ActorController.iat;
[BugFix] ICamera, camera primate fixes screen;

[xpn 2.2609]Imperial Game Engine 2 v46.18
[New] Totall ConvexHull for External or native i_3D_model;


[xpn 2.2609]Imperial Game Engine 2 v46.17
[xpn 2.2610]
[New] Native CubeMap;
[BugFix] incorrect Terrain tilling;
[New] PlaneTerrain NxN;


[xpn 2.2608]Imperial Game Engine 2 v46.14
[New] SubModel, Detail, NormallDetail, TileXY, DetailTileXY preferences;
[BugFix] Inactive, Debug floders activized;
[New] old BumpMap.imn;
[New] Cube.imd;





[xpn 2.2608]Imperial Game Engine 2 v46.13
[BugFix] Camera inactive Follow Node;
[New] i_3D_model, Native Detail [Diffuse +Normall] Layer;
[New] LiveSilver, BumpMapDetail.imn;


[xpn 2.2607]Imperial Game Engine 2 v46.12
[Bug] ICamera, frustrum correction fail;
[BugFix] ICamera, shake agressive amplitude;
[BufFix] Text.fdm, white colour is punk-green;
[BugFix] Mission.ifn, stolled variable;
[BufFix] ICamera, chainreactive debug geometry;

[xpn 2.2606]Imperial Game Engine 2 v46.11
[New] GenerateTranslatedIntegrall.ifn;
[BugFix] deleted Mission.ifn;


[xpn 2.2605]Imperial Game Engine 2 v46.10
[New] MaterialEditor 2,

SetColour float alternatives,
Rotate, RotateMotion, TileMotion;
Generate Tile, Motion, Rotate, Motion;



[xpn 2.2604]Imperial Game Engine 2 v46.9

[New] Moment.ifn, Struggle.ifn;




[BugFix] LawMaker, Dialogue.ifn, uncorrect buttons;
[BugFix] LawMaker, Clicker.ifn, inactive;

[xpn 2.2602]Imperial Game Engine 2 v46.6
[New] AniTE, SetCameraViewport2.iat;
[New] LawMaker, Dialogue.ifn;
[New] LawMaker, Clicker.ifn;

[xpn 2.2601]Imperial Game Engine 2 v46.5
[BugFix] CoffeeBreakStudio, loaded model invisible;
[BugFix] SecondPlayer ViewPort, inactive;

[xpn 2.2600]Imperial Game Engine 2 v46.4
[BugFix] Missing, IZone set/get position .ifns;


[xpn 2.2600]Imperial Game Engine 2 v46.3
[BugFix] ICamera, debug frustrum incorect movings;
[BugFix] ICamera, incorrect scene editor preview;


[xpn 2.2598]Imperial Game Engine 2 v46.2
[New] AniTE, SetCameraSystem.iat;
[BugFix] Native 3DModels, Relative rotations fail;

[xpn 2.2597]Imperial Game Engine 2 v46.1
[BugFix] FileWatcher, NULL project error;
[BugFix] ICamera, incorect node following;
[New] SetICameraSystem.ifn;
[New] CameraSystem.i_actor;


[xpn 2.2595]Imperial Game Engine 2 v45.20
[New] SubModel, Alpha preference;
[New] Paese *.ini bind.ifn;  as bool/float;
[xpn 2.2596]


[url=https://www.moddb.com/engines/imperial-game-engine-25/downloads/imperial-game-engine-2-v47-source]https://www.moddb.com/engines/imperial-game-engine-25/downloads/imperial-game-engine-2-v47-source[/url]

[url=https://drive.google.com/file/d/1YMXDVkZo1MXVYXCa4u-88MVP7GzUtEMp/view?usp=sharing]https://drive.google.com/file/d/1YMXDVkZo1MXVYXCa4u-88MVP7GzUtEMp/view?usp=sharing[/url]


Last edited by thekohedlo on Sun Aug 21, 2022 4:27 pm; edited 5 times in total
thekohedlo
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[Released] Imperial Game Engine 2 v47 Source Empty Re: [Released] Imperial Game Engine 2 v47 Source

Post by thekohedlo Thu Aug 11, 2022 5:57 pm

[Source code possible, but not-for hackings or vandalizm]
thekohedlo
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Post by thekohedlo Fri Aug 12, 2022 6:28 pm

tommorow: full source 1dvd;
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[Released] Imperial Game Engine 2 v47 Source Empty Re: [Released] Imperial Game Engine 2 v47 Source

Post by thekohedlo Sat Aug 20, 2022 7:22 am

[xpn 2.2634]Imperial Game Engine 2 v47.1
[New] ModelEditor, Male With Skeleton Template;
[New] ModelEditor, Monster Bicycle Template;
[New] Start/Save/Exit Point Trigger actors;
[BugFix] AudioTree Editor, Missing Play button;
[New] ModelEditor, Walker x8 template;
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