Imperial Game Engine 2-academicall class gameengine by one programmist
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» pLEASE. aDULRERY judgicall case for my wife protecting from Izy Manson. Initiator Igor Serduk, Sumy DC. https://www.facebook.com/paul.izzy.1
[Released] Imperial Game Engine 2 v47 Source EmptyTue Jan 14, 2025 7:55 am by thekohedlo

» pLEASE. aDULRERY judgicall case for my wife protecting from Izy Manson. Initiator Igor Serduk, Sumy DC. https://www.facebook.com/paul.izzy.1
[Released] Imperial Game Engine 2 v47 Source EmptyTue Jan 14, 2025 7:54 am by thekohedlo

» pLEASE. aDULRERY judgicall case for my wife. Initiator Igor Serduk, Sumy DC. https://www.facebook.com/paul.izzy.1
[Released] Imperial Game Engine 2 v47 Source EmptyMon Jan 13, 2025 3:40 pm by thekohedlo

» [Released]Imperial Game Engine 2 v61.p7 Patch
[Released] Imperial Game Engine 2 v47 Source EmptyTue Jan 07, 2025 10:46 am by thekohedlo

» [Released]Imperial Game Engine 2 v61.p6 Patch
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» [Released]Imperial Game Engine 2 v61.p5
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» [Released]Imperial Game Engine 2 v61.p4
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» [Released]Imperial Game Engine 2 v61.p3
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»  [Released]Imperial Game Engine 2 v61.p2
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» [Released]Imperial Game Engine 2 v61
[Released] Imperial Game Engine 2 v47 Source EmptyMon Dec 23, 2024 11:15 pm by thekohedlo

» [Solved] VS2014 Commerciall IGE2 Project incapsulation need time;
[Released] Imperial Game Engine 2 v47 Source EmptySun Dec 22, 2024 5:28 am by thekohedlo

» [Solved] VS2014 Commerciall IGE2 Project incapsulation need time;
[Released] Imperial Game Engine 2 v47 Source EmptySun Dec 22, 2024 5:27 am by thekohedlo

» [Released]Imperial Game Engine 2 v60.p6 Patch
[Released] Imperial Game Engine 2 v47 Source EmptySat Dec 14, 2024 7:19 pm by thekohedlo

» [Released]Imperial Game Engine 2 v60.p5 Patch
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» [Released]Imperial Game Engine 2 v60.p2.c23
[Released] Imperial Game Engine 2 v47 Source EmptyFri Dec 13, 2024 6:36 pm by thekohedlo

» [2024.11.18]
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» [2024.11.16]
[Released] Imperial Game Engine 2 v47 Source EmptySat Nov 16, 2024 10:01 pm by thekohedlo

» [Released]Imperial Game Engine 2 v60.p2.c9
[Released] Imperial Game Engine 2 v47 Source EmptySat Nov 16, 2024 9:22 pm by thekohedlo

» [2024.11.15b]
[Released] Imperial Game Engine 2 v47 Source EmptyFri Nov 15, 2024 12:35 pm by thekohedlo

» Теща Литун Тамара Алексеевна Запорожье улица Космическая 130А, кв 102 (+38098 630 95 13 и +380 63 406 03 59 и +38093 249 21 99) сношает жену с наркоманами и блядлом Переженькой Макаровыи полицаем блядло. Жена изолирована протестантами. Говорит из под но
[Released] Imperial Game Engine 2 v47 Source EmptyFri Nov 15, 2024 2:49 am by thekohedlo

» Теща Литун Тамара Алексеевна Запорожье улица Космическая 130А, кв 102 (+38098 630 95 13 и +380 63 406 03 59 и +38093 249 21 99) сношает жену с наркоманами и блядлом Переженькой Макаровыи полицаем блядло. Жена изолирована протестантами. Говорит из под но
[Released] Imperial Game Engine 2 v47 Source EmptyFri Nov 15, 2024 2:49 am by thekohedlo

» На рассмотрении. Вопросы читателей. Какие забытые современные учения свидетелей Иеговы? __________________________ МЫ НЕ ВЕРИМ В: секс-шоп. в то что пальмовое масло не выводится. в то что нервные клетки не восстанавливаются. в то что в женском яичнике тол
[Released] Imperial Game Engine 2 v47 Source EmptyThu Nov 14, 2024 9:22 am by thekohedlo

» Свидетели Иеговы- очерняют Перевод Нового Мира- добавля текстовую порнографию как новый свет (ляпали новую свечку на старую- продлевая и удлиняя фиттиль) А)Псалмы- обогащены вставкой- О- Оу как У. (~2007. классифицировано как звуки во время проститучего п
[Released] Imperial Game Engine 2 v47 Source EmptyWed Nov 13, 2024 5:50 am by thekohedlo

» [2024.11.13]
[Released] Imperial Game Engine 2 v47 Source EmptyWed Nov 13, 2024 1:41 am by thekohedlo

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[Released] Imperial Game Engine 2 v47 Source

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[Released] Imperial Game Engine 2 v47 Source Empty [Released] Imperial Game Engine 2 v47 Source

Post by thekohedlo Thu Aug 11, 2022 5:55 pm

[Released] Imperial Game Engine 2 v47 Source
==================================
All in 1 Game Development Kit IGE2 v47. Just Do proffesionall games; Demo;Dependencies;Full Source; Documentation; Executable variants;Compillers; Technicall Windows 6-11 x86-x64 support;
==================================

[youtube]pKAl5i2K8sY[/youtube]
[youtube]QAW9JdXfEk8[/youtube]


[xpn 2.2631]Imperial Game Engine 2 v46.33


[xpn 2.2629]Imperial Game Engine 2 v46.32
[New] PhongShading;
[New] SpecularFog;
[New] Rectangle.imd;
[BugFix] ICamera parserer, give bool as float crash;
[New] ICamera2 actor;
[BugFix] AniTE, CameraSystem, ICamera2 missing ActorMover.iat support;

[xpn 2.2627]Imperial Game Engine 2 v46.31
[New] IScene\I3DModels, enableMovieType preferences;
[New] NAVMesh, rotations;
[New] AI PatchLeader,ComputeSending  auto laburynth outer;
[New] CalculateActorsDistance.ifn;
[New] Write Script Tag as Float Bool.ifn;
[New] Documentation Reference Update;


[xpn 2.2626]Imperial Game Engine 2 v46.30
[New] Compute Anti/ClockWise Roration.ifn;



[xpn 2.2618]Imperial Game Engine 2 v46.29
[xpn 2.2619]
[xpn 2.2620]
[xpn 2.2621]
[xpn 2.2622]
[xpn 2.2623]
[xpn 2.2624]
[xpn 2.2625]
[New] ModelEditor, Save Per-Every SubModel;
[BugFix] SceneEditor, qubic population of plane template;
[New] SceneEditor, LinearPlane Seed;
[New] TimeLine, Delete All Tracks, Delete All Keys in All Tracks;




[xpn 2.2617]Imperial Game Engine 2 v46.28
[BugFix] ISoundManager, distorted all players throught double initialization;

[xpn 2.2617]Imperial Game Engine 2 v46.27
[New] IScene Cascad controlled Loader.ifn;


[xpn 2.2616]Imperial Game Engine 2 v46.26
[BugFix] i_3D_model QuickCodeBlocks, water2 simulation;
[BugFix] Axon, inactive brush tool;



[xpn 2.2616]Imperial Game Engine 2 v46.25
[BugFix] ModelEditor, inactive geometry shaping brush debug;
[BugFix] i_3D_model QuickCodeBlocks, water simulation;



[xpn 2.2615]Imperial Game Engine 2 v46.24
[BugFix] i_geometry, rotation have "half deegree power";
[BugFix] i_camera, zeroed values;
[Bug] NAVMesh nonscalable, nonrotationable;
[BugFix] ModelEditor, inactive geometry shaping brush;

[xpn 2.2614]Imperial Game Engine 2 v46.23
[New] Axon, i_3D_model skeletal bone controller preferences;
[New] ModelEditor, SceletalDoubleWalker template;
[BugFix] ModelEditor, save roll as tile;

[xpn 2.2614]Imperial Game Engine 2 v46.22
[BugFix] IGeometry, mixing primitives indexes crash;
[BugFix] IGeometry, incorrect cluster rotations;


[xpn 2.2611]Imperial Game Engine 2 v46.21
[New] ISound, EffectFilter.ifn;
[New] FliteCube, FilterBitSound.ifcn;
[xpn 2.2612]
[xpn 2.2613]


[xpn 2.2610]Imperial Game Engine 2 v46.20
[BugFix] IGeomerty, elexsire mode inworkable at save;

[xpn 2.2610]Imperial Game Engine 2 v46.19
[New] AniTE, ActorController.iat;
[BugFix] ICamera, camera primate fixes screen;

[xpn 2.2609]Imperial Game Engine 2 v46.18
[New] Totall ConvexHull for External or native i_3D_model;


[xpn 2.2609]Imperial Game Engine 2 v46.17
[xpn 2.2610]
[New] Native CubeMap;
[BugFix] incorrect Terrain tilling;
[New] PlaneTerrain NxN;


[xpn 2.2608]Imperial Game Engine 2 v46.14
[New] SubModel, Detail, NormallDetail, TileXY, DetailTileXY preferences;
[BugFix] Inactive, Debug floders activized;
[New] old BumpMap.imn;
[New] Cube.imd;





[xpn 2.2608]Imperial Game Engine 2 v46.13
[BugFix] Camera inactive Follow Node;
[New] i_3D_model, Native Detail [Diffuse +Normall] Layer;
[New] LiveSilver, BumpMapDetail.imn;


[xpn 2.2607]Imperial Game Engine 2 v46.12
[Bug] ICamera, frustrum correction fail;
[BugFix] ICamera, shake agressive amplitude;
[BufFix] Text.fdm, white colour is punk-green;
[BugFix] Mission.ifn, stolled variable;
[BufFix] ICamera, chainreactive debug geometry;

[xpn 2.2606]Imperial Game Engine 2 v46.11
[New] GenerateTranslatedIntegrall.ifn;
[BugFix] deleted Mission.ifn;


[xpn 2.2605]Imperial Game Engine 2 v46.10
[New] MaterialEditor 2,

SetColour float alternatives,
Rotate, RotateMotion, TileMotion;
Generate Tile, Motion, Rotate, Motion;



[xpn 2.2604]Imperial Game Engine 2 v46.9

[New] Moment.ifn, Struggle.ifn;




[BugFix] LawMaker, Dialogue.ifn, uncorrect buttons;
[BugFix] LawMaker, Clicker.ifn, inactive;

[xpn 2.2602]Imperial Game Engine 2 v46.6
[New] AniTE, SetCameraViewport2.iat;
[New] LawMaker, Dialogue.ifn;
[New] LawMaker, Clicker.ifn;

[xpn 2.2601]Imperial Game Engine 2 v46.5
[BugFix] CoffeeBreakStudio, loaded model invisible;
[BugFix] SecondPlayer ViewPort, inactive;

[xpn 2.2600]Imperial Game Engine 2 v46.4
[BugFix] Missing, IZone set/get position .ifns;


[xpn 2.2600]Imperial Game Engine 2 v46.3
[BugFix] ICamera, debug frustrum incorect movings;
[BugFix] ICamera, incorrect scene editor preview;


[xpn 2.2598]Imperial Game Engine 2 v46.2
[New] AniTE, SetCameraSystem.iat;
[BugFix] Native 3DModels, Relative rotations fail;

[xpn 2.2597]Imperial Game Engine 2 v46.1
[BugFix] FileWatcher, NULL project error;
[BugFix] ICamera, incorect node following;
[New] SetICameraSystem.ifn;
[New] CameraSystem.i_actor;


[xpn 2.2595]Imperial Game Engine 2 v45.20
[New] SubModel, Alpha preference;
[New] Paese *.ini bind.ifn;  as bool/float;
[xpn 2.2596]


[url=https://www.moddb.com/engines/imperial-game-engine-25/downloads/imperial-game-engine-2-v47-source]https://www.moddb.com/engines/imperial-game-engine-25/downloads/imperial-game-engine-2-v47-source[/url]

[url=https://drive.google.com/file/d/1YMXDVkZo1MXVYXCa4u-88MVP7GzUtEMp/view?usp=sharing]https://drive.google.com/file/d/1YMXDVkZo1MXVYXCa4u-88MVP7GzUtEMp/view?usp=sharing[/url]


Last edited by thekohedlo on Sun Aug 21, 2022 4:27 pm; edited 5 times in total
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[Released] Imperial Game Engine 2 v47 Source Empty Re: [Released] Imperial Game Engine 2 v47 Source

Post by thekohedlo Thu Aug 11, 2022 5:57 pm

[Source code possible, but not-for hackings or vandalizm]
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Post by thekohedlo Fri Aug 12, 2022 6:28 pm

tommorow: full source 1dvd;
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[Released] Imperial Game Engine 2 v47 Source Empty Re: [Released] Imperial Game Engine 2 v47 Source

Post by thekohedlo Sat Aug 20, 2022 7:22 am

[xpn 2.2634]Imperial Game Engine 2 v47.1
[New] ModelEditor, Male With Skeleton Template;
[New] ModelEditor, Monster Bicycle Template;
[New] Start/Save/Exit Point Trigger actors;
[BugFix] AudioTree Editor, Missing Play button;
[New] ModelEditor, Walker x8 template;
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