Imperial Game Engine 2-academicall class gameengine by one programmist
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[Released] Imperial Game Engine 2 v43.9 EmptyYesterday at 12:19 pm by thekohedlo

» [Released] Imperial Game Engine 2 v43.9
[Released] Imperial Game Engine 2 v43.9 EmptyYesterday at 9:49 am by thekohedlo

» Studio Workspace
[Released] Imperial Game Engine 2 v43.9 EmptyThu Jan 20, 2022 9:18 am by thekohedlo

» [Videos]Imperial Game Engine 2
[Released] Imperial Game Engine 2 v43.9 EmptyThu Jan 20, 2022 9:10 am by thekohedlo

» [Mod WorkSpace] WIPs For AK as mod
[Released] Imperial Game Engine 2 v43.9 EmptyThu Jan 20, 2022 8:45 am by thekohedlo

» [List] Nigtmare truths about dangers from Net throught viruses and cyberattacks, hackings
[Released] Imperial Game Engine 2 v43.9 EmptySun Jan 16, 2022 3:50 pm by thekohedlo

» [Solved] AniTE.ifn ActorMover.iat uninitialized (-1#IND values); In old versions: ok.
[Released] Imperial Game Engine 2 v43.9 EmptyFri Jan 07, 2022 8:52 am by thekohedlo

» [GameProject]_Comix_DrawedReality_v0.0.5[0027][xpn-133]
[Released] Imperial Game Engine 2 v43.9 EmptyThu Jan 06, 2022 8:20 am by thekohedlo

» [Fitting Programm]
[Released] Imperial Game Engine 2 v43.9 EmptySun Jan 02, 2022 7:44 am by thekohedlo

» [Released] Imperial Game Engine 2 v43.8.4 -Patch
[Released] Imperial Game Engine 2 v43.9 EmptySat Jan 01, 2022 8:13 am by thekohedlo

» [Support C#] IGE3 takes maximum
[Released] Imperial Game Engine 2 v43.9 EmptyThu Dec 30, 2021 7:44 am by thekohedlo

» [Released] Imperial Game Engine 2 v43.8.3 -Patch
[Released] Imperial Game Engine 2 v43.9 EmptySun Dec 26, 2021 2:36 pm by thekohedlo

» [Preparing] Imperial Game Engine 3 v0.2
[Released] Imperial Game Engine 2 v43.9 EmptySat Dec 25, 2021 5:28 pm by thekohedlo

» [Released] Imperial Game Engine 2 v43.8.2 -Patch
[Released] Imperial Game Engine 2 v43.9 EmptyFri Dec 24, 2021 10:28 am by thekohedlo

» [Good news] Licencing v 6 yet not require flirting with social double-standarted constetution;
[Released] Imperial Game Engine 2 v43.9 EmptyWed Dec 22, 2021 4:26 pm by thekohedlo

» Project Recomendations
[Released] Imperial Game Engine 2 v43.9 EmptyTue Dec 21, 2021 3:19 pm by thekohedlo

» [Missings] Sins against my
[Released] Imperial Game Engine 2 v43.9 EmptyTue Dec 21, 2021 10:55 am by thekohedlo

» 500+ game projects
[Released] Imperial Game Engine 2 v43.9 EmptySun Dec 19, 2021 4:43 pm by thekohedlo

» [Log] The Microsoft licenced letter- case of confiscation from my office;
[Released] Imperial Game Engine 2 v43.9 EmptyFri Dec 17, 2021 10:01 am by thekohedlo

» [xpn 2.2488]Imperial Game Engine 2 v43.8.2;
[Released] Imperial Game Engine 2 v43.9 EmptyFri Dec 17, 2021 9:01 am by thekohedlo

» [Banned functions list] At 2 minute from svhost.exe
[Released] Imperial Game Engine 2 v43.9 EmptyThu Dec 16, 2021 8:10 am by thekohedlo

» [Released] Imperial Game Engine 2 v43.8.1 -Patch
[Released] Imperial Game Engine 2 v43.9 EmptyThu Dec 16, 2021 7:10 am by thekohedlo

» IGE2[43.8.1]3[0.1] י שחור CR[6875] Dependencies;
[Released] Imperial Game Engine 2 v43.9 EmptyWed Dec 15, 2021 9:26 am by thekohedlo

» [Released] Imperial Game Engine 2 v43.8
[Released] Imperial Game Engine 2 v43.9 EmptyMon Dec 13, 2021 9:27 am by thekohedlo

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[Released] Imperial Game Engine 2 v43.9

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[Released] Imperial Game Engine 2 v43.9 Empty [Released] Imperial Game Engine 2 v43.9

Post by thekohedlo Thu Jan 06, 2022 8:28 am

[Released] Imperial Game Engine 2 v43.9

[youtube]yRfv3WrXnBQ[/youtube]

[url=https://www.moddb.com/engines/imperial-game-engine-25/downloads/imperial-game-engine-2-v439]https://www.moddb.com/engines/imperial-game-engine-25/downloads/imperial-game-engine-2-v439[/url]


[xpn 2.2498]Imperial Game Engine 2 v43.9.1;







[xpn 2.2495]Imperial Game Engine 2 v43.8.5;
[Bugfix] Missing setfogcolour.ifn
[Bug] Fader.imd, alfaless

[xpn 2.2496]
[Bugfix] AniTE, missing particleSystem, sound, zone manipulating;
[xpn 2.2497]
[Bugfix] HeightMapSector.imd, inactive scaling;



[xpn 2.2492]Imperial Game Engine 2 v43.8.4;
[Bugfix] ScriptEditor, CameraRotate.ifn incorrect;
[Bugfix] ScriptEditor, SceneRotate.ifn taftology sub-camera yaw,pitch, roll;

[xpn 2.2493]Imperial Game Engine 3 v0.2;
[New] Engine/Application;

[xpn 2.2494]Imperial Game Engine 2 v43.8.4;
[New] DirectX9 Renderer, preparings;
[xpn 2.2494]
[New] DirectX9 Renderer, GameConstruct integrated;
[New] DirectX9 Renderer, GameNexter, Construct,- FPS statistics;

[xpn 2.2494]
[New] DirectX9 Renderer, Camera integrated;
[Depricated] Returning gameengine in to o C# D++ F# union language;
[Depricated] GameProject CSharp language support;
[xpn 2.2495]
[Bugfix] Inactive i_3D_models alpha transparency;
[Bugfix] AniTE, Incorrect 1-#INV timeline variables;


[xpn 2.2489]Imperial Game Engine 2 v43.8.3;
[xpn 2.2490]
[Bugfix] Dublicate 3dmodels, missing light shadows;
[Bugfix] Dublicate 3dmodels, missing relative rotation;
[xpn 2.2490]
[Bugfix] 3DText, scale taftology;
[Bugfix] ModelEditor, i_geometry preferences, crash;





[xpn 2.2488]Imperial Game Engine 2 v43.8.2;
[BugFix] LawMaker, missing Timer.ifn function;
[BugFix] LawMaker, missing SubtitleCalculate.ifn function;
[BugFix] LawMaker, missing ZoneWorldCollision.ifn function;
[DoubleBugFix] DoubleSwitch.ifn ,variable Empty;
[BugFix] ICGs, inactive world positions;



[xpn 2.2485]Imperial Game Engine 2 v43.8.1;
[BugFix] FlowManager, updates without time since last frame;
[Bugfix] AniTE, debug highlighting.
[Unperfectness] Missing DLL. To copy-paste from WindowsX86_Game;
[xpn 2.2486]
[Bugfix] Destroyed, Zone.i_actor
[Bugfix] Missings, GenerateRanmdomValue.ifn; IncrementStep.ifn; Delay.ifn value;
[Unperfectness] Missing DLL. To copy-paste from WindowsX86_Game;
[xpn 2.2487]
[Bug] IModel, missing LookAt function;


[xpn 2.2481]Imperial Game Engine 2 v43.7.7;
[BugFix] UnloadScene/Sound.actor crash;
[Bug] IGeometry, crash;
[BugFix] IGeometry, missing setPositions;
[BugFix] DoubleSwitch.ifn ,variable Empty;

[xpn 2.2480]Imperial Game Engine 2 v43.7.6;
[BugFix] LawMaker, Simplyfied ID of RayQuerry.
[Bug] LawMaker, Run Editor imitation crash (need reopen all-root injected flow).
[BugFix] PhysicsManager updates, Inactive;

[youtube]1jDxyYwFJF8[/youtube]

[youtube]qngkue6fF7Q[/youtube]

[youtube]TpqVsIdZSS8[/youtube]


Last edited by thekohedlo on Sat Jan 22, 2022 6:42 am; edited 3 times in total
thekohedlo
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Post by thekohedlo Sun Jan 09, 2022 11:04 am

[xpn 2.2498]Imperial Game Engine 2 v43.9.1;

[Bug] Missing, acters polygonall collision .ifn;
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Post by thekohedlo Mon Jan 10, 2022 7:41 am

[BugFix], AniTE, missing ClusterMover.iat; (aka. subjective hardware animation)
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Post by thekohedlo Mon Jan 10, 2022 5:05 pm


[Bug] Zone, inactive *.ifn dynamics;
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Post by thekohedlo Fri Jan 14, 2022 11:45 am


[BugFix] Zone, inactive *.ifn dynamics;
[Bug] Zone, zero points;
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Post by thekohedlo Sun Jan 16, 2022 9:25 am

IGE2_TechnicallDemo_v3.6[0338][xpn-6.0132]
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Post by thekohedlo Sun Jan 16, 2022 1:13 pm

[New] QuickCodeBlocks, PerfoCard, ConstantMover.qcb;
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Post by thekohedlo Mon Jan 17, 2022 11:34 am

[New] QuickCodeBlocks, PerfoCard, ConstantMoverAndConstantRotator.qcb;
[New] QuickCodeBlocks, PerfoCard, RegularSplashing.qcb;
[BugFix] QuickCodeBlocks, Preferences Reset;
[BugFix] QuickCodeBlocks, PerfoCard, ConstantStepMover.qcb;
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Post by thekohedlo Tue Jan 18, 2022 8:12 am

[BugFix] QuickCodeBlocks, PerfoCard, RegularSplashing.qcb;
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Post by thekohedlo Tue Jan 18, 2022 12:38 pm

[New] QuickCodeBlocks, PerfoCard, RotatorMoverSplasher.qcb;
[Bugfix] QuickCodeBlocks, PerfoCard, ConstantStepMover.qcb;
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Post by thekohedlo Thu Jan 20, 2022 8:06 am


[New] QuickCodeBlocks, PerfoCard, AuthoDeactivation.qcb;
[New] QuickCodeBlocks, PerfoCard, AnimableStepsSuperPosition.qcb;
[New] i_3D_model, DoubleSuperPlane.imd;
[New] QuickCodeBlocks, PerfoCard, AnimableTranslation.qcb;
[New] QuickCodeBlocks, PerfoCard, Roll.qcb;
[New] QuickCodeBlocks, PerfoCard, Rotate.qcb;
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Post by thekohedlo Yesterday at 9:49 am


[New] QuickCodeBlocks, PerfoCard, AnimableTilingStep.qcb;
[BugFix] HDR,Bloor, zero width, height;
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