Imperial Game Engine 2-academicall class gameengine by one programmist
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» gamedev stopping in 30 days from "the old" persecutors;
[Support C#] IGE3 takes maximum EmptyYesterday at 5:05 pm by thekohedlo

» [Released] Imperial Game Engine 2 v46.7 Patch
[Support C#] IGE3 takes maximum EmptyMon Jul 04, 2022 2:42 pm by thekohedlo

» [Released] Imperial Game Engine 2 v46.6 Patch
[Support C#] IGE3 takes maximum EmptySun Jul 03, 2022 4:46 pm by thekohedlo

» Externall Skeletall Animations;
[Support C#] IGE3 takes maximum EmptySun Jul 03, 2022 7:59 am by thekohedlo

» [Released] Imperial Game Engine 2 v46.5 Patch
[Support C#] IGE3 takes maximum EmptySun Jul 03, 2022 7:32 am by thekohedlo

» [Mod WorkSpace] WIPs For AK as mod
[Support C#] IGE3 takes maximum EmptySat Jul 02, 2022 12:47 pm by thekohedlo

» [Released] Imperial Game Engine 2 v46.4 Patch
[Support C#] IGE3 takes maximum EmptySat Jul 02, 2022 5:53 am by thekohedlo

» [TO JW.ORG] Local fornication rebellion;
[Support C#] IGE3 takes maximum EmptyFri Jul 01, 2022 4:54 pm by thekohedlo

» [Historical] At end of 20 centyry i have ortodox christianity;
[Support C#] IGE3 takes maximum EmptyFri Jul 01, 2022 3:57 pm by thekohedlo

» [Seeking collaborators] There throught missing friend communion, wellcome new gamedeveloper actors for daily business messages;
[Support C#] IGE3 takes maximum EmptyFri Jul 01, 2022 3:50 pm by thekohedlo

» [How to Get Source]
[Support C#] IGE3 takes maximum EmptyFri Jul 01, 2022 11:48 am by thekohedlo

» [Released] Imperial Game Engine 2 v46.3 Patch
[Support C#] IGE3 takes maximum EmptyFri Jul 01, 2022 11:44 am by thekohedlo

» [Released] Imperial Game Engine 2 v46.2 Commeet
[Support C#] IGE3 takes maximum EmptyWed Jun 29, 2022 2:50 pm by thekohedlo

» [Released] Imperial Game Engine 2 v46.1 Commeet
[Support C#] IGE3 takes maximum EmptyMon Jun 27, 2022 10:28 am by thekohedlo

» [Released] Imperial Game Engine 2 v46
[Support C#] IGE3 takes maximum EmptySun Jun 26, 2022 11:04 am by thekohedlo

» [Project] Good-Man
[Support C#] IGE3 takes maximum EmptySat Jun 25, 2022 5:26 pm by thekohedlo

» [Begins to formation of Alpha] StarQuest
[Support C#] IGE3 takes maximum EmptySat Jun 25, 2022 3:08 pm by thekohedlo

» [Released] Imperial Game Engine 2 v45.19 Commeet
[Support C#] IGE3 takes maximum EmptySat Jun 25, 2022 9:29 am by thekohedlo

» [Released] Imperial Game Engine 2 v45.16 Commeet
[Support C#] IGE3 takes maximum EmptyFri Jun 24, 2022 7:24 am by thekohedlo

» [News] Moving to reall AAA games; WITH ALL FEATURES; With from 10 to 100gb sizes;
[Support C#] IGE3 takes maximum EmptyMon Jun 20, 2022 3:48 pm by thekohedlo

» [Released] Imperial Game Engine 2 v45.14 Commeet
[Support C#] IGE3 takes maximum EmptyMon Jun 20, 2022 3:46 pm by thekohedlo

» [Released] Imperial Game Engine 2 v45.13 Commeet
[Support C#] IGE3 takes maximum EmptySat Jun 18, 2022 8:55 am by thekohedlo

» [Targeting] Any GameGenre Directions, except unsufficient;
[Support C#] IGE3 takes maximum EmptyFri Jun 17, 2022 8:15 am by thekohedlo

» [Released] Imperial Game Engine 2 v45.12 Commeet
[Support C#] IGE3 takes maximum EmptyThu Jun 16, 2022 5:07 pm by thekohedlo

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[Support C#] IGE3 takes maximum Empty [Support C#] IGE3 takes maximum

Post by thekohedlo Mon Dec 27, 2021 2:48 pm

[Support C#] IGE3 takes maximum and move in to C# language;
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[Support C#] IGE3 takes maximum Empty Re: [Support C#] IGE3 takes maximum

Post by thekohedlo Wed Dec 29, 2021 8:43 am

If C# rationall add, it must be used.
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[Support C#] IGE3 takes maximum Empty Re: [Support C#] IGE3 takes maximum

Post by thekohedlo Thu Dec 30, 2021 7:44 am



[xpn 2.2492]Imperial Game Engine 2 v43.8.4;
[Bugfix] ScriptEditor, CameraRotate.ifn incorrect;
[Bugfix] ScriptEditor, SceneRotate.ifn taftology sub-camera yaw,pitch, roll;

[xpn 2.2493]Imperial Game Engine 3 v0.2;
[New] Engine/Application;

[xpn 2.2494]Imperial Game Engine 2 v43.8.4;
[New] DirectX9 Renderer, preparings;
[xpn 2.2494]
[New] DirectX9 Renderer, GameConstruct integrated;
[New] DirectX9 Renderer, GameNexter, Construct,- FPS statistics;

[xpn 2.2494]
[New] DirectX9 Renderer, Camera integrated;
[Bugfix] Returning gameengine in to o C# D++ F# union language;
[New] GameProject CSharp language support;
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[Support C#] IGE3 takes maximum Empty Re: [Support C#] IGE3 takes maximum

Post by thekohedlo Sun Mar 27, 2022 7:55 am

IGE2 actual
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[Support C#] IGE3 takes maximum Empty Re: [Support C#] IGE3 takes maximum

Post by thekohedlo Sat Jun 11, 2022 8:03 am

currently Collected c++ gameengine core;
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