Imperial Game Engine 2-academicall class gameengine by one programmist
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» [Released] Imperial Game Engine 2 v43.7.4 -Patch
Expanding for new technologies; EmptyToday at 2:02 pm by thekohedlo

» Populating Game Projects based on IGE2 in 2022-2025 years
Expanding for new technologies; EmptyYesterday at 12:44 pm by thekohedlo

» [Repository] Prism Of Imperia
Expanding for new technologies; EmptyTue Nov 30, 2021 4:22 pm by thekohedlo

» [Released] Imperial Game Engine 2 v43.7.3 -Patch and Source
Expanding for new technologies; EmptyTue Nov 30, 2021 9:54 am by thekohedlo

» [Released]Imperial Game Engine 2 -Patch v43.7.2
Expanding for new technologies; EmptyMon Nov 29, 2021 3:04 pm by thekohedlo

» [Plans to 2022] IGE2,IGE3,IGE Projects mining, Resourcing;
Expanding for new technologies; EmptySat Nov 27, 2021 1:26 pm by thekohedlo

» History of Cyber Attacks against IGE2
Expanding for new technologies; EmptySat Nov 27, 2021 1:15 pm by thekohedlo

» [Released]Imperial Game Engine 2 -Patch v43.7.1;
Expanding for new technologies; EmptySat Nov 27, 2021 1:10 pm by thekohedlo

» Expanding for new technologies;
Expanding for new technologies; EmptySat Nov 27, 2021 7:47 am by thekohedlo

» [Preparing] Imperial Game Engine 2 v43.7.1
Expanding for new technologies; EmptyWed Nov 24, 2021 10:54 am by thekohedlo

» [Released] Imperial Game Engine 2 v43.7
Expanding for new technologies; EmptyTue Nov 23, 2021 3:14 pm by thekohedlo

» [Released] IGE2_TechDemo_v3[0324][xpn-6.0119]
Expanding for new technologies; EmptyTue Nov 23, 2021 3:09 pm by thekohedlo

» [Released] Imperial Game Engine 2 -SDK, Patch, and Tech Demo v43.7
Expanding for new technologies; EmptySun Nov 21, 2021 1:10 pm by thekohedlo

» Imperial Game Engine 2 v43.6.8
Expanding for new technologies; EmptySat Nov 20, 2021 10:54 am by thekohedlo

» [Released] Imperial Game Engine 2 -Patch v43.6.7
Expanding for new technologies; EmptyFri Nov 19, 2021 7:49 am by thekohedlo

» List of Incidents at time IGE;
Expanding for new technologies; EmptyWed Nov 17, 2021 8:25 am by thekohedlo

» [Released] Imperial Game Engine 2 -Patch v43.6.6
Expanding for new technologies; EmptyWed Nov 17, 2021 7:27 am by thekohedlo

» [Revision]Unsufficient Info Removing
Expanding for new technologies; EmptySun Nov 14, 2021 3:18 pm by thekohedlo

» Deffining your directions for 2022 year.
Expanding for new technologies; EmptySun Nov 14, 2021 9:22 am by thekohedlo

» Ideas Collections
Expanding for new technologies; EmptySun Nov 14, 2021 8:58 am by thekohedlo

» [Released]Imperial Game Engine 2 Patch v43 6 5
Expanding for new technologies; EmptyFri Nov 12, 2021 5:37 am by thekohedlo

»  [GameProject]Example_of_Tartarus_v0_0_6[0091][xpn14]
Expanding for new technologies; EmptyTue Nov 09, 2021 7:08 am by thekohedlo

» Expanding for new technologies;
Expanding for new technologies; EmptyMon Nov 08, 2021 9:56 am by thekohedlo

» Expanding for new technologies;
Expanding for new technologies; EmptyMon Nov 08, 2021 9:55 am by thekohedlo

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Post by thekohedlo Mon Nov 08, 2021 9:56 am

Expanding for new technologies;

Best of this code refinings to release as Resultative Candidate
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Post by thekohedlo Tue Nov 23, 2021 3:38 pm

Finded simple quiterron, and compartable woth OpenGL. Thanx to perfocardic recordic experements.
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Post by thekohedlo Wed Nov 24, 2021 4:57 pm

Gained progress on externall Skeletal Animations.
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Post by thekohedlo Fri Nov 26, 2021 3:23 pm

Animation decoded, but banned by hackers. Need write "iron" type of code;
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Post by thekohedlo Sat Nov 27, 2021 7:47 am

-renderer have serious cycle-"white spaces" for skeletal animation;
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