Imperial Game Engine 2-academicall class gameengine by one programmist
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» [Released] Imperial Game Engine 2 v43.7.4 -Patch
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» Populating Game Projects based on IGE2 in 2022-2025 years
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» [Repository] Prism Of Imperia
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» [Released] Imperial Game Engine 2 v43.7.3 -Patch and Source
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» [Released]Imperial Game Engine 2 -Patch v43.7.2
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» [Plans to 2022] IGE2,IGE3,IGE Projects mining, Resourcing;
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» History of Cyber Attacks against IGE2
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» [Released]Imperial Game Engine 2 -Patch v43.7.1;
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» Expanding for new technologies;
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» [Preparing] Imperial Game Engine 2 v43.7.1
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» [Released] Imperial Game Engine 2 v43.7
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» [Released] IGE2_TechDemo_v3[0324][xpn-6.0119]
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» [Released] Imperial Game Engine 2 -SDK, Patch, and Tech Demo v43.7
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» Imperial Game Engine 2 v43.6.8
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» [Released] Imperial Game Engine 2 -Patch v43.6.7
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» List of Incidents at time IGE;
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» [Released] Imperial Game Engine 2 -Patch v43.6.6
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» [Revision]Unsufficient Info Removing
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» [Released]Imperial Game Engine 2 Patch v43 6 5
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»  [GameProject]Example_of_Tartarus_v0_0_6[0091][xpn14]
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» Expanding for new technologies;
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» Expanding for new technologies;
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Graphics Renderer Empty Graphics Renderer

Post by thekohedlo Fri Aug 06, 2021 9:06 am

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Graphics Renderer Empty Re: Graphics Renderer

Post by thekohedlo Sat Oct 30, 2021 12:28 pm

After years of practice with OpenGL specification, possible additionally implement DirectX as alternative graphics api;
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