Imperial Game Engine 2-academicall class gameengine by one programmist
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» gamedev stopping in 30 days from "the old" persecutors;
[Mod WorkSpace] WIPs For AK as mod EmptyYesterday at 5:05 pm by thekohedlo

» [Released] Imperial Game Engine 2 v46.7 Patch
[Mod WorkSpace] WIPs For AK as mod EmptyMon Jul 04, 2022 2:42 pm by thekohedlo

» [Released] Imperial Game Engine 2 v46.6 Patch
[Mod WorkSpace] WIPs For AK as mod EmptySun Jul 03, 2022 4:46 pm by thekohedlo

» Externall Skeletall Animations;
[Mod WorkSpace] WIPs For AK as mod EmptySun Jul 03, 2022 7:59 am by thekohedlo

» [Released] Imperial Game Engine 2 v46.5 Patch
[Mod WorkSpace] WIPs For AK as mod EmptySun Jul 03, 2022 7:32 am by thekohedlo

» [Mod WorkSpace] WIPs For AK as mod
[Mod WorkSpace] WIPs For AK as mod EmptySat Jul 02, 2022 12:47 pm by thekohedlo

» [Released] Imperial Game Engine 2 v46.4 Patch
[Mod WorkSpace] WIPs For AK as mod EmptySat Jul 02, 2022 5:53 am by thekohedlo

» [TO JW.ORG] Local fornication rebellion;
[Mod WorkSpace] WIPs For AK as mod EmptyFri Jul 01, 2022 4:54 pm by thekohedlo

» [Historical] At end of 20 centyry i have ortodox christianity;
[Mod WorkSpace] WIPs For AK as mod EmptyFri Jul 01, 2022 3:57 pm by thekohedlo

» [Seeking collaborators] There throught missing friend communion, wellcome new gamedeveloper actors for daily business messages;
[Mod WorkSpace] WIPs For AK as mod EmptyFri Jul 01, 2022 3:50 pm by thekohedlo

» [How to Get Source]
[Mod WorkSpace] WIPs For AK as mod EmptyFri Jul 01, 2022 11:48 am by thekohedlo

» [Released] Imperial Game Engine 2 v46.3 Patch
[Mod WorkSpace] WIPs For AK as mod EmptyFri Jul 01, 2022 11:44 am by thekohedlo

» [Released] Imperial Game Engine 2 v46.2 Commeet
[Mod WorkSpace] WIPs For AK as mod EmptyWed Jun 29, 2022 2:50 pm by thekohedlo

» [Released] Imperial Game Engine 2 v46.1 Commeet
[Mod WorkSpace] WIPs For AK as mod EmptyMon Jun 27, 2022 10:28 am by thekohedlo

» [Released] Imperial Game Engine 2 v46
[Mod WorkSpace] WIPs For AK as mod EmptySun Jun 26, 2022 11:04 am by thekohedlo

» [Project] Good-Man
[Mod WorkSpace] WIPs For AK as mod EmptySat Jun 25, 2022 5:26 pm by thekohedlo

» [Begins to formation of Alpha] StarQuest
[Mod WorkSpace] WIPs For AK as mod EmptySat Jun 25, 2022 3:08 pm by thekohedlo

» [Released] Imperial Game Engine 2 v45.19 Commeet
[Mod WorkSpace] WIPs For AK as mod EmptySat Jun 25, 2022 9:29 am by thekohedlo

» [Released] Imperial Game Engine 2 v45.16 Commeet
[Mod WorkSpace] WIPs For AK as mod EmptyFri Jun 24, 2022 7:24 am by thekohedlo

» [News] Moving to reall AAA games; WITH ALL FEATURES; With from 10 to 100gb sizes;
[Mod WorkSpace] WIPs For AK as mod EmptyMon Jun 20, 2022 3:48 pm by thekohedlo

» [Released] Imperial Game Engine 2 v45.14 Commeet
[Mod WorkSpace] WIPs For AK as mod EmptyMon Jun 20, 2022 3:46 pm by thekohedlo

» [Released] Imperial Game Engine 2 v45.13 Commeet
[Mod WorkSpace] WIPs For AK as mod EmptySat Jun 18, 2022 8:55 am by thekohedlo

» [Targeting] Any GameGenre Directions, except unsufficient;
[Mod WorkSpace] WIPs For AK as mod EmptyFri Jun 17, 2022 8:15 am by thekohedlo

» [Released] Imperial Game Engine 2 v45.12 Commeet
[Mod WorkSpace] WIPs For AK as mod EmptyThu Jun 16, 2022 5:07 pm by thekohedlo

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Post by thekohedlo Sat Oct 30, 2021 12:31 pm

Workspace: https://drive.google.com/drive/u/1/folders/1haqwLXUUniQan07ne7thb6YgyK4n1nDS

Game Server plann:

- daily modem server game hosting for two hours according public plann record.

For example:
[January 19, 2022] From 12.00 PM to 2.00 PM.

---------------------------------


[WorkList] WIPs For AK as mod:

- terrain systems; (planetaric, rectanglic);
- PlayerSpawner UIDMatrix;

(bugs) Server cant make recordings from Clients replications; Only after "manuall registration" by adding server files;
(bugs) Game Design "blind mode", throught lacking knowladge about Exo-Mech World;


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Post by thekohedlo Tue Jan 18, 2022 8:48 am

[GameModProject]_AssaultKnights_v0.6.3_[1256][xpn-4.78]

Understanding of the story:
time- future;
noncivils colonize others planets (with pterodactels, volcanic terrains)
preforms tasks with using exo-tanks, exo-robots;
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Post by thekohedlo Thu Jan 20, 2022 8:45 am

need looks like dropbox workspace folder.

if not, then i opens own root folder as modder for ak1.
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Post by thekohedlo Fri Jan 28, 2022 11:25 am

[one problem] composing warfares with non-military developers needs. (ip1 ch 2)
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Post by thekohedlo Fri Jan 28, 2022 11:31 am

the plann: 80% time to engine fuil, 20% time projects uprising;
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Post by thekohedlo Fri Jan 28, 2022 11:33 am

singleplayer actuall with multiplayer mode
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Post by thekohedlo Sat Jan 29, 2022 6:25 am

if the project serious, need to assign people and save time in next 30 years, and make career.
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Post by thekohedlo Mon Jan 31, 2022 5:19 am

if project matual, need presence of all; Lacking gamedesign document;
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Post by thekohedlo Mon Jan 31, 2022 8:06 am

daily updates at workspace;

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Post by thekohedlo Sat Feb 05, 2022 12:00 pm

test: network working, but globally need manual approvings every at server as script-tag;

----------------------------------------
ps: is active worldwide as in web, as for online games;


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Post by thekohedlo Sat Feb 05, 2022 12:02 pm

for all externall resources, better have also reccomendationall sources
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Post by thekohedlo Sat Feb 05, 2022 12:04 pm

for completeness and perfectness, if need i compose remake gamedocumentation minor class;

updates info readed;
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Post by thekohedlo Mon Feb 07, 2022 11:26 am

mech commander 2 demo project viewed;
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Post by thekohedlo Tue Feb 15, 2022 9:08 am

my personally: i have whitespaces of metters (undedicated)
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Post by thekohedlo Mon Feb 21, 2022 7:36 am

IGE2 compartible with AK assets; As for AK2 i cant legally unpack unity 3D engine packages with the resources;
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Post by thekohedlo Mon Feb 21, 2022 8:14 am

the plann for next 30 years.
-60-80 % personall studios daily time to ige2 gameengine support;
-10-20% personall studios daily time to ige2 projects;
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Post by thekohedlo Wed Feb 23, 2022 1:32 pm

Mod levels :

- graphics;
- collisions;
- design;
- game-prototype;
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Post by thekohedlo Wed Feb 23, 2022 1:36 pm

about maps, builded minimap core goal;

i think, comparable with good design; In process of styduing;
Beginning: garage and local arena;
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Post by thekohedlo Sun Mar 06, 2022 5:50 pm

ip internet was restored. Now have insight in to american mech styles.
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Post by thekohedlo Mon Mar 07, 2022 4:33 am

design: avalaible as for two variants of server. 5000+pointklicker, or x16-64 wasd gamefield.

as for my, i miss military training. Only non-matrial mortal kombat.

(design, i kognate ak1rs, as colonization of planets, where human triggers meet dinosaurs, and orher scaut-camp tasks)
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Post by thekohedlo Mon Mar 07, 2022 4:49 am

the project pay method according price lists; (way, dividion product in to demo and full featured edition)

success for ak project: in constant internet ip + fulltime day by day development;

making ~20. 000 assets.
making AK videos for DarkNet Videos;

mature viewpoint guarantee missing errors;
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Post by thekohedlo Thu Mar 10, 2022 1:04 pm

there was received some insight on MW western traditions; Exists many books;

- there workings for the project unnamed, with right titeling DRGS;
- there, among some persecutions as sugested from "the old", planned log info;
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Post by thekohedlo Sat Mar 12, 2022 3:57 pm

development successfull but not safe if open; I prefer go in underfield;
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Post by thekohedlo Mon Mar 21, 2022 1:10 pm

project to hard controll; Is need to stop for peace purposes;
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Post by thekohedlo Mon Mar 21, 2022 1:19 pm

normalls and specular maps ready
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Post by thekohedlo Wed Mar 23, 2022 1:08 pm

the promised land preparings;

need: info on maps; books on mw not buyed;

IGE2 comutate new features;
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Post by thekohedlo Wed May 11, 2022 2:08 pm

[youtube]h1_J-UG-3QQ[/youtube]
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Post by thekohedlo Wed May 11, 2022 2:08 pm

[youtube]b1RitVuOa84[/youtube]
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Post by thekohedlo Thu May 12, 2022 8:30 am

[youtube]zt_mUOWdHZ0[/youtube]
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Post by thekohedlo Thu May 12, 2022 6:21 pm

[youtube]tuPQgv-ygTc[/youtube]
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Post by thekohedlo Sat May 14, 2022 3:32 pm

[youtube]9yBfTe9kshM[/youtube]
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Post by thekohedlo Fri Jun 03, 2022 3:17 pm

there, skeletal annimation externall, meet hard opposition close to bann.

all, content stored.

preformed daily xpns;

for shootings, exists military-cards;
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Post by thekohedlo Fri Jun 03, 2022 3:21 pm

therer IGE2 mod, alternatively-free for developers, without sufficient riscs.
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Post by thekohedlo Fri Jun 03, 2022 3:24 pm

the mod, collecting best assets in .ipk container. (example last ige2.45 demos);

size: from 1- to 100gb
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Post by thekohedlo Sun Jun 12, 2022 1:21 pm

Ok. Assault Knights kommunity, WOW Studio, waiting as CoModders from DRGS even small conference videos about as guidance and ready per next day to milestoning;

also new designs, resource packs minor priority;
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Post by thekohedlo Mon Jun 20, 2022 3:59 pm

[GoodNews] All assets stored and unpacked; Ab.10.0gb; Possible adding updates; Even emptyfolders design titles for maps;

>Currently IGE2 upgraded to all progressive PC features;
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Post by thekohedlo Fri Jul 01, 2022 3:55 pm

RisingUP graphics need tests;
(Many opengl api functions untested)

Waiting on "Map list". Whore to riseup to game level, i preforms;
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Post by thekohedlo Sat Jul 02, 2022 12:47 pm

StoryLine Received:

[url=https://m.imdb.com/title/tt11535422/]https://m.imdb.com/title/tt11535422/[/url]

Executing workings as day-milestones;

Asset Pack: Akros;
Project Branch: IGE2 variant for DRGS;
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