Imperial Game Engine 2-academicall class gameengine by one programmist
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» [MMORPGProject]_PrismOfImperia_v_0_0_1[0022][xpn-26]
[About] Assault Knights 2  EmptyYesterday at 11:31 am by kohedlo

» Imperial Game Engine 2- v43.0.3[6506] [Stable]Machinema SpeedFast Production part.2
[About] Assault Knights 2  EmptyWed Sep 15, 2021 8:12 am by kohedlo

» [Released] Imperial Game Engine 2-Path v43.0.1
[About] Assault Knights 2  EmptyWed Sep 15, 2021 8:10 am by kohedlo

» On mysteries sacred geometry:
[About] Assault Knights 2  EmptyMon Sep 13, 2021 8:14 am by kohedlo

» [Welcome]Site ready for new incoming visitors;
[About] Assault Knights 2  EmptySun Sep 12, 2021 11:51 am by kohedlo

» Imperial Game Engine 2 v43.0.0[6492]- [Stable] Chinemathic Renderer tests
[About] Assault Knights 2  EmptySun Sep 12, 2021 11:37 am by kohedlo

» [Released] Imperial Game Engine 2-Path v43.0.1
[About] Assault Knights 2  EmptyFri Sep 10, 2021 3:56 pm by kohedlo

» [About] Assault Knights 2
[About] Assault Knights 2  EmptySun Sep 05, 2021 5:39 pm by kohedlo

» [Released] Imperial Game Engine 2 v43.0.0[6482]
[About] Assault Knights 2  EmptySun Sep 05, 2021 4:26 pm by kohedlo

» [Critical Bugfix] Imperial Game Engine 2-Path v42.8.21
[About] Assault Knights 2  EmptyThu Sep 02, 2021 2:09 pm by kohedlo

» [Released] StarQuest_Betha
[About] Assault Knights 2  EmptyTue Aug 31, 2021 2:11 pm by kohedlo

» [Released] Imperial Game Engine 2 v42.8.20[6452]
[About] Assault Knights 2  EmptySun Aug 29, 2021 10:29 am by kohedlo

» [Released] Imperial Game Engine 2 v42.8.19[6436]
[About] Assault Knights 2  EmptyThu Aug 26, 2021 1:11 pm by kohedlo

» [Released]Imperial Game Engine 2 v42.8.18[6430]
[About] Assault Knights 2  EmptyWed Aug 25, 2021 3:06 pm by thekohedlo

» [Released]Imperial Game Engine 2 v42.8.17[6422]
[About] Assault Knights 2  EmptyMon Aug 23, 2021 3:07 pm by thekohedlo

» [Audio Editor] Flite Cube
[About] Assault Knights 2  EmptyFri Aug 20, 2021 4:27 pm by thekohedlo

» [Order of Day]
[About] Assault Knights 2  EmptyFri Aug 20, 2021 3:47 pm by thekohedlo

» 500+ game projects
[About] Assault Knights 2  EmptyFri Aug 20, 2021 3:21 pm by thekohedlo

» [New site-forum] When was organised new game engine forum and clear site?
[About] Assault Knights 2  EmptyFri Aug 20, 2021 8:02 am by thekohedlo

» [Work in progress]Imperial Game Engine 2 v42.8.17
[About] Assault Knights 2  EmptyThu Aug 19, 2021 12:36 pm by thekohedlo

» How many editors possible on Game PC?
[About] Assault Knights 2  EmptyThu Aug 19, 2021 9:43 am by thekohedlo

» [Released] Imperial Game Engine 2 v42.8.16[6392]
[About] Assault Knights 2  EmptyTue Aug 17, 2021 4:17 pm by thekohedlo

» [E-Mails]'Imperial Game Engine 2' around of the world
[About] Assault Knights 2  EmptyTue Aug 17, 2021 11:39 am by thekohedlo

» [Released] Imperial Game Engine 2 v42.8.14[6350]
[About] Assault Knights 2  EmptySun Aug 08, 2021 7:05 am by thekohedlo

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kohedlo
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[About] Assault Knights 2

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[About] Assault Knights 2  Empty [About] Assault Knights 2

Post by thekohedlo Fri Aug 06, 2021 10:28 am

[About] Assault Knights 2
=====================
Project Stuff:
--------------
General Director: James Estes (AKNightHawk);
GameEngine programmer: Igor Black (Kohedlo);
and so on...



Downloads links: (JustPlay Distribution): (comming soon)

thekohedlo
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[About] Assault Knights 2  Empty Re: [About] Assault Knights 2

Post by kohedlo Thu Aug 12, 2021 3:59 pm

I only c++ engine programmer, working at project under ceo owners coordinating;

- refresh the world;
- develop modyfication demos;
- develop standalone win 5 - 11 apps with ;
- if success move next;
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[About] Assault Knights 2  Empty Re: [About] Assault Knights 2

Post by thekohedlo Tue Aug 17, 2021 11:15 am

[mod] i looking same gameplay directions to gain experience.

Find resulting: [url=https://www.moddb.com/search?q=mech&sa.x=0&sa.y=0]https://www.moddb.com/search?q=mech&sa.x=0&sa.y=0[/url]
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[About] Assault Knights 2  Empty Re: [About] Assault Knights 2

Post by thekohedlo Tue Aug 17, 2021 11:23 am

-i think :

1) my location himself as modder with gameengine as sub-root;

game renderer make 15 team members. but i cover even physics, modelling, all game programmists departament;

2) need education and ip provider (last throught local govs. hard possible)
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[About] Assault Knights 2  Empty Re: [About] Assault Knights 2

Post by thekohedlo Tue Aug 17, 2021 4:28 pm

Intresting project looks for experience from mech knights family.

Link: [url=https://www.moddb.com/games/mech-engineer]https://www.moddb.com/games/mech-engineer[/url]
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[About] Assault Knights 2  Empty Re: [About] Assault Knights 2

Post by kohedlo Sun Sep 05, 2021 5:39 pm

project as mod for drs, continues.
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